CLIPOBJ (Windows Embedded CE 6.0)
1/6/2010
Applies to Windows Embedded CE 6.0 R2
The CLIPOBJ structure describes the clip region used when drawing.
Syntax
typedef struct _CLIPOBJ {
ULONG iUniq;
RECTL rclBounds;
BYTE iDComplexity;
BYTE iFComplexity;
BYTE iMode;
BYTE fjOptions;
} CLIPOBJ;
Parameters
- iUniq
Specifies a value that uniquely identifies the clip region. If iUniq is nonzero, the driver uses it as a cache identifier. This allows the driver to recognize a region after downloading and caching it. If the value is zero, the driver should not cache the region because the region will not be used again.
- rclBounds
Specifies a RECTL structure that bounds the part of the region that intersects the drawing. If iDComplexity is DC_RECT, then this is the clipping rectangle to be considered.
iDComplexity
Specifies the complexity of the part of the region that intersects with the drawing.This member must be one of the following values:
Value Meaning DC_COMPLEX
The clip region must be enumerated.
DC_RECT
Clip to a single rectangle.
DC_TRIVIAL
Clipping need not be considered; draw the whole figure.
iFComplexity
Specifies the complexity of the whole region. This value is used by the driver in deciding whether or not to cache the region. CLIPOBJ_cEnumStart can be called to determine the exact number of rectangles in the region.This member can be one of the following values:
Value Meaning FC_COMPLEX
The region consists of more than four rectangles.
FC_RECT
The region is a single rectangle.
FC_RECT4
The region consists of, at most, four rectangles.
iMode
Specifies how the region is stored by GDI. This can help the driver determine how to enumerate the region.This member can be one of the following values:
Value Meaning TC_PATHOBJ
The region is stored as a path.
TC_RECTANGLES
The region is stored as rectangles
fjOptions
Specifies clipping options. This member can be the following value:Value Meaning OC_BANK_CLIP
Obsolete. Indicates an engine callback for a banked device.
Remarks
The region described by CLIPOBJ can be enumerated as a series of rectangles.
Requirements
Header | winddi.h |
Windows Embedded CE | Windows Embedded CE 6.0 R2 |