GLYPHBITS (Windows Embedded CE 6.0)
1/6/2010
Applies to Windows Embedded CE 6.0 R2
The GLYPHBITS structure is used to define a glyph bitmap.
Syntax
typedef struct _GLYPHBITS {
POINTL ptlOrigin;
SIZEL sizlBitmap;
BYTE aj[1];
} GLYPHBITS;
Parameters
- ptlOrigin
Specifies a POINTL structure that defines the origin of the character in the bitmap. A POINTL structure is identical to the POINT structure.
- sizlBitmap
Specifies a SIZEL structure that contains the width and height, in pixels, of the bitmap. A SIZEL structure is identical to a SIZE structure.
aj
Specifies a variable–sized byte array containing a BYTE–aligned bitmap of the glyph. The array must include padding at the end to DWORD–align the entire structure.GDI will make this request of drivers that have antialiased fonts. It is possible that a driver may not be able to render a font in a multilevel format. In this case, the driver fails the call and GDI will call the driver again requesting a monochrome realization.
Requirements
Header | winddif.h |
Windows Embedded CE | Windows Embedded CE 6.0 R2 |