DDGPE Class (Windows Embedded CE 6.0)
1/6/2010
The DDGPE class serves as the base from which a DirectDraw display driver can be derived.
The following table shows the methods defined in the DDGPE class.
For a description of the DDGPE class, see DDGPE Class Definition.
Method | Description |
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A special case allocator for creating back buffers for the primary surface. |
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Allocates memory for a new surface. |
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Creates a DDGPESurf object in memory. |
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Sets up and performs a GPE blit. |
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Provides a DDGPE version of the GPE BltPrepare function. |
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Returns a pointer to the primary surface associated with this object. |
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Determines the display mode that corresponds to supplied parameters. |
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Translates DDPIXELFORMAT into EGPEFormat or EDDGPEPixelFormat. |
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Retrieves a pointer to driver data. |
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Obtains the driver-specific globally unique identifier (GUID) of the specified object. |
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Returns extended mode information. |
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Retrieves the mode of the display, if different from the current graphics device interface (GDI) mode. |
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Determines if the specified scanline is in the display. |
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Performs a blit. |
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Stores driver-specific data in the DDGPE object. |
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Applies the driver's GUID to the specified object. |
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Changes the current display mode. |
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Causes the specified GPE surface to flip to the display. |
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Creates an object based on DDGPESurf on an existing block of memory. |
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Contains the mode identifier for the current display mode, regardless of GDI settings. |
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Contains GDI's current mode information. Initialized by the driver. |