D3DMDEVICEFORMAT (Windows Embedded CE 6.0)
1/6/2010
This structure describes the properties of a format that the driver supports for a Direct3D Mobile resource.
Syntax
typedef struct _D3DMDEVICEFORMAT {
D3DMFORMAT Format;
ULONG TypeFlags;
ULONG Usage;
} D3DMDEVICEFORMAT;
Members
- Format
A D3DMFORMAT value that identifies the numerical format of the data in the resource.
- TypeFlags
A ULONG value that identifies the type of resource the format applies to. This value should be set to one of the D3DMRTYPEFLAG Values.
- Usage
A ULONG value that identifies the format's usage. This value should be set to one of the D3DMUSAGE Values.
Requirements
Header | d3dmddk.h |
Windows Embedded CE | Windows CE 5.0 |
See Also
Reference
Direct3D Mobile Driver Structures
D3DM_GETADAPTERINFO_DATA
D3DMRTYPEFLAG Values