Message Queue Point-to-Point (Windows Embedded CE 6.0)
1/6/2010
The message queue must be designed to be efficient and use as little memory as possible. The only support provided is for a point-to-point message queue.
If there are several readers, each reader can read only the current message at the head of the queue when a read request is made. The CreateMsgQueue function enables the specification of a remote queue.
In addition to the buffer allocated to store messages, a special single-message buffer is used to store a high-priority message or alert message.
The Message Queue Point-to-Point API contains the following functions.
Function | Description |
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Creates or opens a user-defined message queue. |
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Opens a handle to an existing message queue. |
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Closes an open message queue. |
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Reads a single message from a message queue. |
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Writes a single message from a message queue. |
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Returns information about a message queue. |
The Message Queue Point-to-Point API contains the following structures.
Structure | Description |
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Contains information about a message queue. |
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Contains information about a message queue. |
Note
Message queuing in the kernel is not related to the Microsoft Message Queuing (MSMQ) implementation for Windows Embedded CE. For information about MSMQ, see Message Queuing.