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Debugging Shared Source Code (Windows Embedded CE 6.0)

1/6/2010

In Platform Builder for Windows Embedded CE 6.0, all code handling functionalities are available, regardless of whether a section of code is shared source, or code you have written. For example, you can use call stacks, memory, watch windows, variables, registers, and breakpoints.

Within a debug session in the IDE, debugging a run-time image that uses both public and private code is seamless.

The IDE loads the source code file if it is available for a component. You can also use the Solution Explorer to manually locate and open the code, and manually set breakpoints on any section of public or private code.

For more information, see Tools for Debugging.

See Also

Concepts

Using Shared Source Code in an OS Design