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D3DM_SETPALETTE_DATATYPE (Windows Embedded CE 6.0)

1/6/2010

This enumeration is used in D3DM_SETPALETTE and D3DM_SETPALETTE_WITHENTRIES structures to identify the new settings for a palette.

Syntax

typedef enum _D3DM_SETPALETTE_DATATYPE {
  D3DM_SETPALETTE_SETACTIVE  = 0,
  D3DM_SETPALETTE_SETENTRIES = 1,
} D3DM_SETPALETTE_DATATYPE;

Elements

  • D3DM_SETPALETTE_SETACTIVE
    Indicates that the driver should activate the specified palette.
  • D3DM_SETPALETTE_SETENTRIES
    Indicates that the driver should set the definition of a palette.

Requirements

Header d3dmddk.h
Windows Embedded CE Windows CE 5.0

See Also

Reference

Direct3D Mobile Driver Enumerations
D3DM_SETPALETTE
D3DM_SETPALETTE_WITHENTRIES