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IDebugDocumentText2::GetText

Retrieves the text from the specified position in the document.

HRESULT GetText( 
   TEXT_POSITION pos,
   ULONG         cMaxChars,
   WCHAR*        pText,
   ULONG*        pcNumChars
);
int GetText( 
   eumn_TEXT_POSITION pos,
   uint               cMaxChars,
   IntPtr             pText,
   out uint           pcNumChars
);

Parameters

  • pos
    [in] A TEXT_POSITION structure that indicates the location of the text to be retrieved.

  • cMaxChars
    [in] The maximum number of characters of the text to be retrieved.

  • pText
    [in, out] A pointer to a buffer that is to be filled in with the desired text. This buffer must be able to contain at least cMaxChars number of wide characters.

  • pcNumChars
    [out] Returns the number of characters actually retrieved.

Return Value

If successful, returns S_OK; otherwise, returns an error code.

Example

This example shows how this method can be called from C#.

using System.Runtime.Interop.Services;
using Microsoft.VisualStudio;
using Microsoft.VisualStudio.Debugger.Interop;

namespace Mynamespace
{
    class MyClass
    {
         string GetDocumentText(IDebugDocumentText2 pText, TEXT_POSITION pos)
        {
             string documentText = string.Empty;
             if (pText != null)
             {
                  uint numLines = 0;
                  uint numChars = 0;
                  int hr;
                  hr = pText.GetSize(ref numLines, ref numChars);
                  if (ErrorHandler.Succeeded(hr))
                  {
                       IntPtr buffer = Marshal.AllocCoTaskMem((int)numChars * sizeof(char));
                       uint actualChars = 0;
                       hr = pText.GetText(pos, numChars, buffer, out actualChars);
                       if (ErrorHandler.Succeeded(hr))
                       {
                            documentText = Marshal.PtrToStringUni(buffer, (int)actualChars);
                       }
                       Marshal.FreeCoTaskMem(buffer);
                  }
              }
              return documentText;
         }
    }
}

See Also

Reference

IDebugDocumentText2

TEXT_POSITION