GlobalObjectService Class
Maintains the current table of global object providers. This class cannot be inherited.
This API is not CLS-compliant.
Inheritance Hierarchy
System.Object
Microsoft.VisualStudio.Shell.Design.GlobalObjectService
Namespace: Microsoft.VisualStudio.Shell.Design
Assembly: Microsoft.VisualStudio.Shell.Design (in Microsoft.VisualStudio.Shell.Design.dll)
Syntax
'宣言
<CLSCompliantAttribute(False)> _
Public NotInheritable Class GlobalObjectService _
Implements IDisposable
[CLSCompliantAttribute(false)]
public sealed class GlobalObjectService : IDisposable
The GlobalObjectService type exposes the following members.
Constructors
Name | Description | |
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GlobalObjectService | Initializes an new instance of the GlobalObjectService class |
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Methods
Name | Description | |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
GetGlobalObjects() | Returns a collection of all the currently available global objects. | |
GetGlobalObjects(Type) | Returns a collection of currently available global objects that are of the specified type. | |
GetGlobalTypes | Returns a collection of currently available global types. | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Explicit Interface Implementations
Name | Description | |
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IDisposable.Dispose | Disposes GlobalObjectService. |
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Remarks
The GlobalObjectService class is queried by design-time tools to obtain information about available global objects and types. The GetGlobalObjects and GetGlobalTypes methods return collections containing the currently available global objects and global types, respectively. GlobalObjectService is commonly queried by the objects of type IReferenceService and ITypeResolutionService.
When the designer loader is initialized, it creates a single instance of the global object service which it associates with the design surface. With this arrangement, global objects can be persisted flexibly, using an arbitrary serialization scheme. Internally, the global object service performs the following duties:
It queries the various global object providers for global objects. Each global object returned is queried for a compatible serializer, and if none is found, that global object is discarded because it cannot be serialized.
It maintains a table of global objects. This table tracks which global objects came from which provider. After a global object is added to the table, the global object service listens for events on the global object.
When a global object’s instance is created, it adds metadata to the instance so it can be serialized. The serializer is obtained by a call to GetSerializer on the global object itself.
It monitors the change events for each global object. When a change event is raised the global object service raises an AssemblyObsolete event to the dynamic type service for each unique assembly. It passes an array of types into the event as well, so those listening know exactly what types are valid. This list is built up in two passes in response to the Changing and Changed events. The CodeDomDesignerLoader monitors AssemblyObsolete events and reloads the designer if the assembly contained within the event is being used by the designer.
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
See Also
Reference
Microsoft.VisualStudio.Shell.Design Namespace
System.ComponentModel.Design.IReferenceService