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ユーザー定義関数の実行とリターン コードの処理 (OLE DB)

この例では、ユーザー定義関数を実行して、リターン コードを出力します。 このサンプルは IA64 ではサポートされていません。

このサンプルには AdventureWorks サンプル データベースが必要です。このサンプル データベースは、Microsoft SQL Server サンプルとコミュニティのプロジェクトのホーム ページからダウンロードできます。

セキュリティに関する注意セキュリティに関する注意

可能な場合は、Windows 認証を使用します。 Windows 認証が使用できない場合は、実行時に資格情報を入力するようユーザーに求めます。 資格情報をファイルに保存するのは避けてください。 資格情報を保存する必要がある場合は、Win32 Crypto API を使用して暗号化してください。

使用例

1 つ目の (Transact-SQL) コード リストを実行して、アプリケーションで使用するストアド プロシージャを作成します。

ole32.lib と oleaut32.lib を使用して 2 つ目の (C++) コード リストをコンパイルし、実行します。 このアプリケーションは、コンピューターの既定の SQL Server インスタンスに接続します。 一部の Windows オペレーティング システムでは、(localhost) または (local) を実際の SQL Server インスタンスの名前に変更する必要があります。 名前付きインスタンスに接続するには、接続文字列を L"(local)" から L"(local)\\name" に変更します。name は名前付きインスタンスです。 SQL Server Express は、既定で名前付きインスタンスとしてインストールされます。 INCLUDE 環境変数に、sqlncli.h が保存されているディレクトリが含まれていることを確認します。

3 つ目の (Transact-SQL) コード リストを実行して、アプリケーションで使用したストアド プロシージャを削除します。

USE AdventureWorks
if exists (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[fn_RectangleArea]'))
   drop function fn_RectangleArea
go

CREATE FUNCTION fn_RectangleArea
   (@Width int, 
@Height int )
RETURNS int
AS
BEGIN

   RETURN ( @Width * @Height )
END
GO

// compile with: ole32.lib oleaut32.lib
void InitializeAndEstablishConnection();
#define UNICODE
#define DBINITCONSTANTS
#define INITGUID
#define OLEDBVER 0x0250   // to include correct interfaces

#include <windows.h>
#include <stdio.h>
#include <stddef.h>
#include <iostream>
#include <oledb.h>
#include <oledberr.h>
#include <sqlncli.h>
using namespace std;

IDBInitialize* pIDBInitialize = NULL;    
IDBCreateSession* pIDBCreateSession = NULL;
IDBCreateCommand* pIDBCreateCommand = NULL;
ICommandText* pICommandText = NULL;
IRowset* pIRowset = NULL;
ICommandWithParameters* pICommandWithParams = NULL;
IAccessor* pIAccessor = NULL;
IDBProperties* pIDBProperties = NULL;
WCHAR* pStringsBuffer;
DBBINDING* pBindings;
const ULONG nInitProps = 4;
DBPROP InitProperties[nInitProps];    
const ULONG nPropSet = 1;
DBPROPSET rgInitPropSet[nPropSet];  
HRESULT hr;
HACCESSOR hAccessor;
const ULONG nParams = 3;   // No. of parameters in the command
DBPARAMBINDINFO ParamBindInfo[nParams];
ULONG i;
ULONG cbColOffset = 0;

DB_UPARAMS ParamOrdinals[nParams];
DBROWCOUNT cNumRows = 0;
DBPARAMS Params;

// Declare array of DBBINDING structures, one for each parameter in the command
DBBINDING acDBBinding[nParams];
DBBINDSTATUS acDBBindStatus[nParams];

// The following buffer is used to store parameter values.
typedef struct tagSPROCPARAMS {
   long lReturnValue;
   long inParam1;
   long inParam2;
} SPROCPARAMS;

int main() {
   // The command to execute.
   WCHAR* wCmdString = L"{? = CALL fn_RectangleArea(?, ?) }";
   // WCHAR* wCmdString = L"EXEC ? = fn_RectangleVolume(?, ?)";

   SPROCPARAMS sprocparams = {0,5,10};

   // All the initialization stuff in a separate function.
   InitializeAndEstablishConnection();

   // Let us create a new session from the data source object.
   if (FAILED(pIDBInitialize->QueryInterface( IID_IDBCreateSession,
                                              (void**) &pIDBCreateSession))) {
      cout << "Failed to access IDBCreateSession interface\n";
      goto EXIT;
   }

   if ( FAILED(pIDBCreateSession->CreateSession( NULL, 
                                                 IID_IDBCreateCommand, 
                                                 (IUnknown**) &pIDBCreateCommand))) {
      cout << "pIDBCreateSession->CreateSession failed\n";
      goto EXIT;
   }

   // Create a Command
   if (FAILED(pIDBCreateCommand->CreateCommand( NULL, 
                                                IID_ICommandText, 
                                                (IUnknown**) &pICommandText))) {
      cout << "Failed to access ICommand interface\n";
      goto EXIT;
   }

   // Set the command text.
   if (FAILED(pICommandText->SetCommandText(DBGUID_DBSQL, wCmdString))) {
      cout << "failed to set command text\n";
      goto EXIT;
   }

   // Describe the command parameters (parameter name, provider specific name 
   // of the parameter's data type etc.) in an array of DBPARAMBINDINFO 
   // structures.  This information is then used by SetParameterInfo().
   ParamBindInfo[0].pwszDataSourceType = L"DBTYPE_I4";
   ParamBindInfo[0].pwszName = NULL;
   ParamBindInfo[0].ulParamSize = sizeof(long);
   ParamBindInfo[0].dwFlags = DBPARAMFLAGS_ISOUTPUT;
   ParamBindInfo[0].bPrecision = 11;
   ParamBindInfo[0].bScale = 0;
   ParamOrdinals[0] = 1;

   ParamBindInfo[1].pwszDataSourceType = L"DBTYPE_I4";
   ParamBindInfo[1].pwszName = NULL;   // L"@inparam1";               
   ParamBindInfo[1].ulParamSize = sizeof(long);
   ParamBindInfo[1].dwFlags = DBPARAMFLAGS_ISINPUT;
   ParamBindInfo[1].bPrecision = 11;
   ParamBindInfo[1].bScale = 0;
   ParamOrdinals[1] = 2;

   ParamBindInfo[2].pwszDataSourceType = L"DBTYPE_I4";
   ParamBindInfo[2].pwszName = NULL;   // L"@inparam2"; 
   ParamBindInfo[2].ulParamSize = sizeof(long);
   ParamBindInfo[2].dwFlags = DBPARAMFLAGS_ISINPUT;
   ParamBindInfo[2].bPrecision = 11;
   ParamBindInfo[2].bScale = 0;
   ParamOrdinals[2] = 3;

   // Set the parameters information.
   if (FAILED(pICommandText->QueryInterface( IID_ICommandWithParameters,
                                             (void**)&pICommandWithParams))) {
      cout << "failed to obtain ICommandWithParameters\n";
      goto EXIT;
   }
   if (FAILED(pICommandWithParams->SetParameterInfo( nParams, 
                                                     ParamOrdinals, 
                                                     ParamBindInfo))) {
      cout << "failed in setting parameter info.(SetParameterInfo)\n";
      goto EXIT;
   }

   // Describe the consumer buffer; initialize the array of DBBINDING structures.  
   // Each binding associates a single parameter to the consumer's buffer.
   for ( i = 0 ; i < nParams ; i++ ) {
      acDBBinding[i].obLength = 0;
      acDBBinding[i].obStatus = 0;
      acDBBinding[i].pTypeInfo = NULL;
      acDBBinding[i].pObject = NULL;
      acDBBinding[i].pBindExt = NULL;
      acDBBinding[i].dwPart = DBPART_VALUE;
      acDBBinding[i].dwMemOwner = DBMEMOWNER_CLIENTOWNED;
      acDBBinding[i].dwFlags = 0;
      acDBBinding[i].bScale = 0;
   }   // for

   acDBBinding[0].iOrdinal = 1;
   acDBBinding[0].obValue = offsetof(SPROCPARAMS, lReturnValue);
   acDBBinding[0].eParamIO = DBPARAMIO_OUTPUT;
   acDBBinding[0].cbMaxLen = sizeof(long);
   acDBBinding[0].wType = DBTYPE_I4;
   acDBBinding[0].bPrecision = 11;

   acDBBinding[1].iOrdinal = 2;
   acDBBinding[1].obValue = offsetof(SPROCPARAMS, inParam1);
   acDBBinding[1].eParamIO = DBPARAMIO_INPUT;
   acDBBinding[1].cbMaxLen = sizeof(long);
   acDBBinding[1].wType = DBTYPE_I4;
   acDBBinding[1].bPrecision = 11;

   acDBBinding[2].iOrdinal = 3;
   acDBBinding[2].obValue = offsetof(SPROCPARAMS, inParam2);
   acDBBinding[2].eParamIO = DBPARAMIO_INPUT;
   acDBBinding[2].cbMaxLen = sizeof(long);
   acDBBinding[2].wType = DBTYPE_I4;
   acDBBinding[2].bPrecision = 11;

   // Let us create an accessor from the above set of bindings.
   hr = pICommandWithParams->QueryInterface( IID_IAccessor, (void**)&pIAccessor);
   if (FAILED(hr))
      cout << "Failed to get IAccessor interface\n";

   hr = pIAccessor->CreateAccessor( DBACCESSOR_PARAMETERDATA,
                                    nParams, 
                                    acDBBinding, 
                                    sizeof(SPROCPARAMS), 
                                    &hAccessor,
                                    acDBBindStatus);
   if (FAILED(hr))
      cout << "failed to create accessor for the defined parameters\n";

   // Initialize DBPARAMS structure for command execution. DBPARAMS specifies the
   // parameter values in the command.  DBPARAMS is then passed to Execute.
   Params.pData = &sprocparams;
   Params.cParamSets = 1;
   Params.hAccessor = hAccessor;

   // Execute the command.
   if (FAILED(hr = pICommandText->Execute( NULL, 
                                           IID_IRowset, 
                                           &Params, 
                                           &cNumRows, 
                                           (IUnknown **) &pIRowset))) {
      cout << "failed to execute command\n";
      goto EXIT;
   }

   printf("  Return value = %d\n", sprocparams.lReturnValue);

   // Release result set without processing.
   if (pIRowset != NULL)
      pIRowset->Release();
   
   // Release memory.
   pIAccessor->ReleaseAccessor(hAccessor, NULL);
   pIAccessor->Release();
   pICommandWithParams->Release();
   pICommandText->Release();
   pIDBCreateCommand->Release();
   pIDBCreateSession->Release();    

   if (FAILED(pIDBInitialize->Uninitialize()))
      // Uninitialize is not required, but it fails if an interface
      // has not not been released.  This can be used for debugging.
      cout << "Problem uninitializing\n";

   pIDBInitialize->Release();

   CoUninitialize();
   return 0;

EXIT:
   if (pIAccessor != NULL)
      pIAccessor->Release();
   if (pICommandWithParams != NULL)
      pICommandWithParams->Release();
   if (pICommandText != NULL)
      pICommandText->Release();
   if (pIDBCreateCommand != NULL)
      pIDBCreateCommand->Release();
   if (pIDBCreateSession != NULL)
      pIDBCreateSession->Release();
   if (pIDBInitialize != NULL)
      if (FAILED(pIDBInitialize->Uninitialize()))
         // Uninitialize is not required, but it fails if an interface has 
         // not been released.  This can be used for debugging.
         cout << "problem in uninitializing\n";
      pIDBInitialize->Release();

   CoUninitialize();
}

void InitializeAndEstablishConnection() {    
   // Initialize the COM library.
   CoInitialize(NULL);

   // Obtain access to the SQL Server native Client OLE DB provider.    
   hr = CoCreateInstance( CLSID_SQLNCLI11, 
                          NULL, 
                          CLSCTX_INPROC_SERVER,
                          IID_IDBInitialize, 
                          (void **) &pIDBInitialize);

   if (FAILED(hr))
      cout << "Failed in CoCreateInstance()\n";

   // Initialize the property values needed to establish the connection.
   for ( i = 0 ; i < nInitProps ; i++ )
      VariantInit(&InitProperties[i].vValue);

   // Specify server name.
   InitProperties[0].dwPropertyID = DBPROP_INIT_DATASOURCE;
   InitProperties[0].vValue.vt = VT_BSTR;

   // Replace "MySqlServer" with proper value.
   InitProperties[0].vValue.bstrVal = SysAllocString(L"(local)");
   InitProperties[0].dwOptions = DBPROPOPTIONS_REQUIRED;
   InitProperties[0].colid = DB_NULLID;

   // Specify database name.
   InitProperties[1].dwPropertyID = DBPROP_INIT_CATALOG;
   InitProperties[1].vValue.vt = VT_BSTR;
   InitProperties[1].vValue.bstrVal = SysAllocString(L"AdventureWorks");
   InitProperties[1].dwOptions = DBPROPOPTIONS_REQUIRED;
   InitProperties[1].colid = DB_NULLID;

   InitProperties[2].dwPropertyID = DBPROP_AUTH_INTEGRATED;
   InitProperties[2].vValue.vt = VT_BSTR;
   InitProperties[2].vValue.bstrVal = SysAllocString(L"SSPI");
   InitProperties[2].dwOptions = DBPROPOPTIONS_REQUIRED;
   InitProperties[2].colid = DB_NULLID;

   // Now that properties are set, construct the DBPROPSET structure
   // (rgInitPropSet).  The DBPROPSET structure is used to pass an array
   // of DBPROP structures (InitProperties) to SetProperties method.
   rgInitPropSet[0].guidPropertySet = DBPROPSET_DBINIT;
   rgInitPropSet[0].cProperties = 4;
   rgInitPropSet[0].rgProperties = InitProperties;

   // Set initialization properties.
   hr = pIDBInitialize->QueryInterface( IID_IDBProperties, (void **)&pIDBProperties);
   if (FAILED(hr))
      cout << "Failed to obtain IDBProperties interface.\n";

   hr = pIDBProperties->SetProperties( nPropSet, rgInitPropSet);
   if (FAILED(hr))
      cout << "Failed to set initialization properties\n";

   pIDBProperties->Release();

   // Now we establish connection to the data source.
   if (FAILED(pIDBInitialize->Initialize()))
      cout << "Problem in initializing\n";
}

USE AdventureWorks
drop function fn_RectangleArea
go

関連項目

概念

結果を処理する方法に関するトピック (OLE DB)