D3DZBUFFERTYPE
This enumeration defines constants that describe depth-buffer formats.
typedef enum _D3DZBUFFERTYPE {
D3DZB_FALSE = 0,
D3DZB_TRUE = 1,
D3DZB_USEW = 2,
D3DZB_FORCE_DWORD = 0x7fffffff
} D3DZBUFFERTYPE;
Constants
- D3DZB_FALSE
Disable depth buffering. - D3DZB_TRUE
Enable z-buffering. - D3DZB_USEW
Enable w-buffering. - D3DZB_FORCE_DWORD
Forces this enumeration to compile to 32 bits in size. This value is not used.
Remarks
Members of this enumerated type are used with the D3DRS_ZENABLE render state.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3d8types.h.
See Also
Last updated on Thursday, April 08, 2004
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