IPAddress クラス
インターネット プロトコル (IP: Internet Protocol) アドレスを提供します。
この型のすべてのメンバの一覧については、IPAddress メンバ を参照してください。
System.Object
System.Net.IPAddress
<Serializable>
Public Class IPAddress
[C#]
[Serializable]
public class IPAddress
[C++]
[Serializable]
public __gc class IPAddress
[JScript]
public
Serializable
class IPAddress
スレッドセーフ
この型の public static (Visual Basicでは Shared) のすべてのメンバは、マルチスレッド操作で安全に使用できます。インスタンスのメンバの場合は、スレッドセーフであるとは限りません。
解説
IPAddress クラスは、IP ネットワーク上のコンピュータのアドレスを格納します。
使用例
[Visual Basic, C#, C++] サーバーに問い合わせて、ファミリ アドレスおよびそのサーバーがサポートする IP アドレスを取得する方法を次の例に示します。
' This program shows how to use the IPAddress class to obtain a server
' IP addressess and related information.
Imports System
Imports System.Net
Imports System.Net.Sockets
Imports System.Text.RegularExpressions
Imports Microsoft.VisualBasic
Namespace Mssc.Services.ConnectionManagement
Module M_TestIPAddress
Class TestIPAddress
'The IPAddresses method obtains the selected server IP address information.
'It then displays the type of address family supported by the server and
'its IP address in standard and byte format.
Private Shared Sub IPAddresses(ByVal server As String)
Try
Dim ASCII As New System.Text.ASCIIEncoding()
' Get server related information.
Dim heserver As IPHostEntry = Dns.Resolve(server)
' Loop on the AddressList
Dim curAdd As IPAddress
For Each curAdd In heserver.AddressList
' Display the type of address family supported by the server. If the
' server is IPv6-enabled this value is: InternNetworkV6. If the server
' is also IPv4-enabled there will be an additional value of InterNetwork.
Console.WriteLine(("AddressFamily: " + curAdd.AddressFamily.ToString()))
' Display the ScopeId property in case of IPV6 addresses.
If curAdd.AddressFamily.ToString() = ProtocolFamily.InterNetworkV6.ToString() Then
Console.WriteLine(("Scope Id: " + curAdd.ScopeId.ToString()))
End If
' Display the server IP address in the standard format. In
' IPv4 the format will be dotted-quad notation, in IPv6 it will be
' in in colon-hexadecimal notation.
Console.WriteLine(("Address: " + curAdd.ToString()))
' Display the server IP address in byte format.
Console.Write("AddressBytes: ")
Dim bytes As [Byte]() = curAdd.GetAddressBytes()
Dim i As Integer
For i = 0 To bytes.Length - 1
Console.Write(bytes(i))
Next i
Console.WriteLine(ControlChars.Cr + ControlChars.Lf)
Next curAdd
Catch e As Exception
Console.WriteLine(("[DoResolve] Exception: " + e.ToString()))
End Try
End Sub 'IPAddresses
' This IPAddressAdditionalInfo displays additional server address information.
Private Shared Sub IPAddressAdditionalInfo()
Try
' Display the flags that show if the server supports IPv4 or IPv6
' address schemas.
Console.WriteLine((ControlChars.Cr + ControlChars.Lf + "SupportsIPv4: " + Socket.SupportsIPv4.ToString()))
Console.WriteLine(("SupportsIPv6: " + Socket.SupportsIPv6.ToString()))
If Socket.SupportsIPv6 Then
' Display the server Any address. This IP address indicates that the server
' should listen for client activity on all network interfaces.
Console.WriteLine((ControlChars.Cr + ControlChars.Lf + "IPv6Any: " + IPAddress.IPv6Any.ToString()))
' Display the server loopback address.
Console.WriteLine(("IPv6Loopback: " + IPAddress.IPv6Loopback.ToString()))
' Used during autoconfiguration first phase.
Console.WriteLine(("IPv6None: " + IPAddress.IPv6None.ToString()))
Console.WriteLine(("IsLoopback(IPv6Loopback): " + IPAddress.IsLoopback(IPAddress.IPv6Loopback).ToString()))
End If
Console.WriteLine(("IsLoopback(Loopback): " + IPAddress.IsLoopback(IPAddress.Loopback).ToString()))
Catch e As Exception
Console.WriteLine(("[IPAddresses] Exception: " + e.ToString()))
End Try
End Sub 'IPAddressAdditionalInfo
Public Shared Sub Main(ByVal args() As String)
Dim server As String = Nothing
' Define a regular expression to parse user's input.
' This is a security check. It allows only
' alphanumeric input string between 2 to 40 character long.
'Define a regular expression to parse user's input.
'This is a security check. It allows only
'alphanumeric input string between 2 to 40 character long.
Dim rex As New Regex("^[a-zA-Z]\w{1,39}$")
If args.Length < 1 Then
' If no server name is passed as an argument to this program, use the current
' server name as default.
server = Dns.GetHostName()
Console.WriteLine(("Using current host: " + server))
Else
server = args(0)
If Not rex.Match(server).Success Then
Console.WriteLine("Input string format not allowed.")
Return
End If
End If
' Get the list of the addresses associated with the requested server.
IPAddresses(server)
' Get additonal address information.
IPAddressAdditionalInfo()
End Sub 'Main
End Class 'TestIPAddress
End Module
End Namespace
[C#]
// This program shows how to use the IPAddress class to obtain a server
// IP addressess and related information.
using System;
using System.Net;
using System.Net.Sockets;
using System.Text.RegularExpressions;
namespace Mssc.Services.ConnectionManagement
{
class TestIPAddress
{
/**
* The IPAddresses method obtains the selected server IP address information.
* It then displays the type of address family supported by the server and its
* IP address in standard and byte format.
**/
private static void IPAddresses(string server)
{
try
{
System.Text.ASCIIEncoding ASCII = new System.Text.ASCIIEncoding();
// Get server related information.
IPHostEntry heserver = Dns.Resolve(server);
// Loop on the AddressList
foreach (IPAddress curAdd in heserver.AddressList)
{
// Display the type of address family supported by the server. If the
// server is IPv6-enabled this value is: InternNetworkV6. If the server
// is also IPv4-enabled there will be an additional value of InterNetwork.
Console.WriteLine("AddressFamily: " + curAdd.AddressFamily.ToString());
// Display the ScopeId property in case of IPV6 addresses.
if(curAdd.AddressFamily.ToString() == ProtocolFamily.InterNetworkV6.ToString())
Console.WriteLine("Scope Id: " + curAdd.ScopeId.ToString());
// Display the server IP address in the standard format. In
// IPv4 the format will be dotted-quad notation, in IPv6 it will be
// in in colon-hexadecimal notation.
Console.WriteLine("Address: " + curAdd.ToString());
// Display the server IP address in byte format.
Console.Write("AddressBytes: ");
Byte[] bytes = curAdd.GetAddressBytes();
for (int i = 0; i < bytes.Length; i++)
{
Console.Write(bytes[i]);
}
Console.WriteLine("\r\n");
}
}
catch (Exception e)
{
Console.WriteLine("[DoResolve] Exception: " + e.ToString());
}
}
// This IPAddressAdditionalInfo displays additional server address information.
private static void IPAddressAdditionalInfo()
{
try
{
// Display the flags that show if the server supports IPv4 or IPv6
// address schemas.
Console.WriteLine("\r\nSupportsIPv4: " + Socket.SupportsIPv4);
Console.WriteLine("SupportsIPv6: " + Socket.SupportsIPv6);
if (Socket.SupportsIPv6)
{
// Display the server Any address. This IP address indicates that the server
// should listen for client activity on all network interfaces.
Console.WriteLine("\r\nIPv6Any: " + IPAddress.IPv6Any.ToString());
// Display the server loopback address.
Console.WriteLine("IPv6Loopback: " + IPAddress.IPv6Loopback.ToString());
// Used during autoconfiguration first phase.
Console.WriteLine("IPv6None: " + IPAddress.IPv6None.ToString());
Console.WriteLine("IsLoopback(IPv6Loopback): " + IPAddress.IsLoopback(IPAddress.IPv6Loopback));
}
Console.WriteLine("IsLoopback(Loopback): " + IPAddress.IsLoopback(IPAddress.Loopback));
}
catch (Exception e)
{
Console.WriteLine("[IPAddresses] Exception: " + e.ToString());
}
}
public static void Main(string[] args)
{
string server = null;
// Define a regular expression to parse user's input.
// This is a security check. It allows only
// alphanumeric input string between 2 to 40 character long.
Regex rex = new Regex(@"^[a-zA-Z]\w{1,39}$");
if (args.Length < 1)
{
// If no server name is passed as an argument to this program, use the current
// server name as default.
server = Dns.GetHostName();
Console.WriteLine("Using current host: " + server);
}
else
{
server = args[0];
if (!(rex.Match(server)).Success)
{
Console.WriteLine("Input string format not allowed.");
return;
}
}
// Get the list of the addresses associated with the requested server.
IPAddresses(server);
// Get additonal address information.
IPAddressAdditionalInfo();
}
}
}
[C++]
#using <mscorlib.dll>
#using <System.dll>
using namespace System;
using namespace System::Net;
using namespace System::Net::Sockets;
/**
* The IPAddresses method obtains the selected server IP address information.
* It then displays the type of address family supported by the server and its
* IP address in standard and Byte format.
**/
void IPAddresses(String* server) {
try {
System::Text::ASCIIEncoding* ASCII = new System::Text::ASCIIEncoding();
// Get server related information.
IPHostEntry* heserver = Dns::Resolve(server);
// Loop on the AddressList
System::Collections::IEnumerator* myEnum = heserver->AddressList->GetEnumerator();
while (myEnum->MoveNext()) {
IPAddress* curAdd = __try_cast<IPAddress*>(myEnum->Current);
// Display the type of address family supported by the server. If the
// server is IPv6-enabled this value is: InternNetworkV6. If the server
// is also IPv4-enabled there will be an additional value of InterNetwork.
Console::WriteLine(S"AddressFamily: {0}", __box( curAdd->AddressFamily));
// Display the server IP address in the standard format. In
// IPv4 the format will be dotted-quad notation, in IPv6 it will be
// in in colon-hexadecimal notation.
Console::WriteLine(S"Address: {0}", curAdd);
// Display the server IP address in Byte format.
Console::Write(S"AddressBytes: ");
Byte bytes[] = curAdd->GetAddressBytes();
for (int i = 0; i < bytes->Length; i++) {
Console::Write(bytes->Item[i]);
}
Console::WriteLine(S"\r\n");
}
} catch (Exception* e) {
Console::WriteLine(S"->Item[DoResolve] Exception: {0}", e);
}
}
// This IPAddressAdditionalInfo displays additional server address information.
void IPAddressAdditionalInfo() {
try {
// Display the flags that show if the server supports IPv4 or IPv6
// address schemas.
Console::WriteLine(S"\r\nSupportsIPv4: {0}", __box( Socket::SupportsIPv4));
Console::WriteLine(S"SupportsIPv6: {0}", __box( Socket::SupportsIPv6));
if (Socket::SupportsIPv6) {
// Display the server Any address. This IP address indicates that the server
// should listen for client activity on all network interfaces.
Console::WriteLine(S"\r\nIPv6Any: {0}", IPAddress::IPv6Any);
// Display the server loopback address.
Console::WriteLine(S"IPv6Loopback: {0}", IPAddress::IPv6Loopback);
// Used during autoconfiguration first phase.
Console::WriteLine(S"IPv6None: {0}", IPAddress::IPv6None);
Console::WriteLine(S"IsLoopback(IPv6Loopback): {0}", __box( IPAddress::IsLoopback(IPAddress::IPv6Loopback)));
}
Console::WriteLine(S"IsLoopback(Loopback): {0}", __box( IPAddress::IsLoopback(IPAddress::Loopback)));
} catch (Exception* e) {
Console::WriteLine(S"->Item[IPAddresses] Exception: {0}", e);
}
}
int main() {
String* args[] = Environment::GetCommandLineArgs();
String* server;
if (args->Length == 1)
// If no server name is passed as an argument to this program, use the current
// server name as default.
server = Dns::GetHostName();
else
server = args[1];
// Get the list of the addresses associated with the requested server.
IPAddresses(server);
// Get additonal address information.
IPAddressAdditionalInfo();
}
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必要条件
名前空間: System.Net
プラットフォーム: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 ファミリ, .NET Compact Framework - Windows CE .NET
アセンブリ: System (System.dll 内)