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2.1.1.4 BrushStyle Enumeration

The BrushStyle Enumeration specifies the different possible brush types that can be used in graphics operations. For more information, see the specification of the Brush Object (section 2.2.1.1).

 typedef  enum
 {
   BS_SOLID = 0x0000,
   BS_NULL = 0x0001,
   BS_HATCHED = 0x0002,
   BS_PATTERN = 0x0003,
   BS_INDEXED = 0x0004,
   BS_DIBPATTERN = 0x0005,
   BS_DIBPATTERNPT = 0x0006,
   BS_PATTERN8X8 = 0x0007,
   BS_DIBPATTERN8X8 = 0x0008,
   BS_MONOPATTERN = 0x0009
 } BrushStyle;

BS_SOLID: A brush that paints a single, constant color, either solid or dithered.

BS_NULL: A brush that does nothing. Using a BS_NULL brush in a graphics operation MUST have the same effect as using no brush at all.<5>

BS_HATCHED: A brush that paints a predefined simple pattern, or "hatch", onto a solid background.

BS_PATTERN: A brush that paints a pattern defined by a bitmap, which can be a Bitmap16 Object (section 2.2.2.1) or a DeviceIndependentBitmap Object (section 2.2.2.9).

BS_INDEXED: Not supported.

BS_DIBPATTERN: A pattern brush specified by a DIB.

BS_DIBPATTERNPT: A pattern brush specified by a DIB.

BS_PATTERN8X8: Not supported.

BS_DIBPATTERN8X8: Not supported.

BS_MONOPATTERN: Not supported.