SpecularMaterial.CloneCurrentValue Method
Definition
Important
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Creates a modifiable clone of this SpecularMaterial object, making deep copies of this object's current values. Resource references, data bindings, and animations are not copied, but their current values are.
public:
System::Windows::Media::Media3D::SpecularMaterial ^ CloneCurrentValue();
public System.Windows.Media.Media3D.SpecularMaterial CloneCurrentValue ();
override this.CloneCurrentValue : unit -> System.Windows.Media.Media3D.SpecularMaterial
Public Function CloneCurrentValue () As SpecularMaterial
Returns
A modifiable clone of the current object. The cloned object's IsFrozen property will be false
even if the source's IsFrozen property was true
.
Remarks
This method is used to produce modifiable copies of frozen Freezable objects (or any Freezable object). For convenience, this method shadows the inherited version with a strongly typed implementation.
For more information, see Freezable.CloneCurrentValue.
Applies to
.NET