Model3D.Transform Property
Definition
Important
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Gets or sets the Transform3D set on the model.
public:
property System::Windows::Media::Media3D::Transform3D ^ Transform { System::Windows::Media::Media3D::Transform3D ^ get(); void set(System::Windows::Media::Media3D::Transform3D ^ value); };
public System.Windows.Media.Media3D.Transform3D Transform { get; set; }
member this.Transform : System.Windows.Media.Media3D.Transform3D with get, set
Public Property Transform As Transform3D
Property Value
A Transform3D set on the model. The default value is MatrixTransform3D.
Examples
<GeometryModel3D.Transform>
<TranslateTransform3D
OffsetX="2" OffsetY="0" OffsetZ="-1" >
</TranslateTransform3D>
</GeometryModel3D.Transform>
Remarks
Dependency Property Information
Item | Value |
---|---|
Identifier field | TransformProperty |
Metadata properties set to true |
None |
Applies to
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