Vector3DAnimation.Clone Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Creates a modifiable clone of this Vector3DAnimation, making deep copies of this object's values. When copying dependency properties, this method copies resource references and data bindings (but they might no longer resolve) but not animations or their current values.
public:
System::Windows::Media::Animation::Vector3DAnimation ^ Clone();
public System.Windows.Media.Animation.Vector3DAnimation Clone ();
override this.Clone : unit -> System.Windows.Media.Animation.Vector3DAnimation
Public Function Clone () As Vector3DAnimation
Returns
A modifiable clone of the current object. The cloned object's IsFrozen property will be false
even if the source's IsFrozen property was true
.
Remarks
This method is used to produce modifiable copies of frozen Freezable objects (or any Freezable object). For convenience, this method shadows the inherited version with a strongly typed implementation.
For more information, see Freezable.Clone.
Applies to
.NET