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Sve.GatherPrefetch32Bit メソッド

定義

オーバーロード

GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<UInt64>, SvePrefetchType)
GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<UInt32>, SvePrefetchType)
GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<Int64>, SvePrefetchType)
GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<Int32>, SvePrefetchType)
GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<UInt64>, SvePrefetchType)
GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<UInt32>, SvePrefetchType)
GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<Int64>, SvePrefetchType)
GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<Int32>, SvePrefetchType)
GatherPrefetch32Bit(Vector<UInt32>, Vector<UInt64>, SvePrefetchType)
GatherPrefetch32Bit(Vector<UInt32>, Vector<UInt32>, SvePrefetchType)
GatherPrefetch32Bit(Vector<Int32>, Vector<UInt64>, SvePrefetchType)
GatherPrefetch32Bit(Vector<Int32>, Vector<UInt32>, SvePrefetchType)

GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<UInt64>, SvePrefetchType)

public:
 static void GatherPrefetch32Bit(System::Numerics::Vector<System::UInt32> mask, void* address, System::Numerics::Vector<System::UInt64> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch32Bit (System.Numerics.Vector<uint> mask, void* address, System.Numerics.Vector<ulong> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch32Bit : System.Numerics.Vector<uint32> * nativeptr<unit> * System.Numerics.Vector<uint64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<UInt32>
address
Void*
indices
Vector<UInt64>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<UInt32>, SvePrefetchType)

public:
 static void GatherPrefetch32Bit(System::Numerics::Vector<System::UInt32> mask, void* address, System::Numerics::Vector<System::UInt32> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch32Bit (System.Numerics.Vector<uint> mask, void* address, System.Numerics.Vector<uint> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch32Bit : System.Numerics.Vector<uint32> * nativeptr<unit> * System.Numerics.Vector<uint32> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<UInt32>
address
Void*
indices
Vector<UInt32>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<Int64>, SvePrefetchType)

public:
 static void GatherPrefetch32Bit(System::Numerics::Vector<System::UInt32> mask, void* address, System::Numerics::Vector<long> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch32Bit (System.Numerics.Vector<uint> mask, void* address, System.Numerics.Vector<long> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch32Bit : System.Numerics.Vector<uint32> * nativeptr<unit> * System.Numerics.Vector<int64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<UInt32>
address
Void*
indices
Vector<Int64>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch32Bit(Vector<UInt32>, Void*, Vector<Int32>, SvePrefetchType)

public:
 static void GatherPrefetch32Bit(System::Numerics::Vector<System::UInt32> mask, void* address, System::Numerics::Vector<int> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch32Bit (System.Numerics.Vector<uint> mask, void* address, System.Numerics.Vector<int> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch32Bit : System.Numerics.Vector<uint32> * nativeptr<unit> * System.Numerics.Vector<int> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<UInt32>
address
Void*
indices
Vector<Int32>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<UInt64>, SvePrefetchType)

public:
 static void GatherPrefetch32Bit(System::Numerics::Vector<int> mask, void* address, System::Numerics::Vector<System::UInt64> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch32Bit (System.Numerics.Vector<int> mask, void* address, System.Numerics.Vector<ulong> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch32Bit : System.Numerics.Vector<int> * nativeptr<unit> * System.Numerics.Vector<uint64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<Int32>
address
Void*
indices
Vector<UInt64>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<UInt32>, SvePrefetchType)

public:
 static void GatherPrefetch32Bit(System::Numerics::Vector<int> mask, void* address, System::Numerics::Vector<System::UInt32> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch32Bit (System.Numerics.Vector<int> mask, void* address, System.Numerics.Vector<uint> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch32Bit : System.Numerics.Vector<int> * nativeptr<unit> * System.Numerics.Vector<uint32> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<Int32>
address
Void*
indices
Vector<UInt32>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<Int64>, SvePrefetchType)

public:
 static void GatherPrefetch32Bit(System::Numerics::Vector<int> mask, void* address, System::Numerics::Vector<long> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch32Bit (System.Numerics.Vector<int> mask, void* address, System.Numerics.Vector<long> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch32Bit : System.Numerics.Vector<int> * nativeptr<unit> * System.Numerics.Vector<int64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<Int32>
address
Void*
indices
Vector<Int64>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch32Bit(Vector<Int32>, Void*, Vector<Int32>, SvePrefetchType)

public:
 static void GatherPrefetch32Bit(System::Numerics::Vector<int> mask, void* address, System::Numerics::Vector<int> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch32Bit (System.Numerics.Vector<int> mask, void* address, System.Numerics.Vector<int> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch32Bit : System.Numerics.Vector<int> * nativeptr<unit> * System.Numerics.Vector<int> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<Int32>
address
Void*
indices
Vector<Int32>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch32Bit(Vector<UInt32>, Vector<UInt64>, SvePrefetchType)

public:
 static void GatherPrefetch32Bit(System::Numerics::Vector<System::UInt32> mask, System::Numerics::Vector<System::UInt64> addresses, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch32Bit (System.Numerics.Vector<uint> mask, System.Numerics.Vector<ulong> addresses, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch32Bit : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Public Shared Sub GatherPrefetch32Bit (mask As Vector(Of UInteger), addresses As Vector(Of ULong), prefetchType As SvePrefetchType)

パラメーター

mask
Vector<UInt32>
addresses
Vector<UInt64>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch32Bit(Vector<UInt32>, Vector<UInt32>, SvePrefetchType)

public:
 static void GatherPrefetch32Bit(System::Numerics::Vector<System::UInt32> mask, System::Numerics::Vector<System::UInt32> addresses, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch32Bit (System.Numerics.Vector<uint> mask, System.Numerics.Vector<uint> addresses, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch32Bit : System.Numerics.Vector<uint32> * System.Numerics.Vector<uint32> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Public Shared Sub GatherPrefetch32Bit (mask As Vector(Of UInteger), addresses As Vector(Of UInteger), prefetchType As SvePrefetchType)

パラメーター

mask
Vector<UInt32>
addresses
Vector<UInt32>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch32Bit(Vector<Int32>, Vector<UInt64>, SvePrefetchType)

public:
 static void GatherPrefetch32Bit(System::Numerics::Vector<int> mask, System::Numerics::Vector<System::UInt64> addresses, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch32Bit (System.Numerics.Vector<int> mask, System.Numerics.Vector<ulong> addresses, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch32Bit : System.Numerics.Vector<int> * System.Numerics.Vector<uint64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Public Shared Sub GatherPrefetch32Bit (mask As Vector(Of Integer), addresses As Vector(Of ULong), prefetchType As SvePrefetchType)

パラメーター

mask
Vector<Int32>
addresses
Vector<UInt64>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch32Bit(Vector<Int32>, Vector<UInt32>, SvePrefetchType)

public:
 static void GatherPrefetch32Bit(System::Numerics::Vector<int> mask, System::Numerics::Vector<System::UInt32> addresses, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch32Bit (System.Numerics.Vector<int> mask, System.Numerics.Vector<uint> addresses, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch32Bit : System.Numerics.Vector<int> * System.Numerics.Vector<uint32> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Public Shared Sub GatherPrefetch32Bit (mask As Vector(Of Integer), addresses As Vector(Of UInteger), prefetchType As SvePrefetchType)

パラメーター

mask
Vector<Int32>
addresses
Vector<UInt32>
prefetchType
SvePrefetchType

適用対象