次の方法で共有


Sve.GatherPrefetch16Bit メソッド

定義

オーバーロード

GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<Int32>, SvePrefetchType)
GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<UInt32>, SvePrefetchType)
GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<UInt64>, SvePrefetchType)
GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<UInt64>, SvePrefetchType)
GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<UInt32>, SvePrefetchType)
GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<Int64>, SvePrefetchType)
GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<Int32>, SvePrefetchType)
GatherPrefetch16Bit(Vector<UInt16>, Vector<UInt64>, SvePrefetchType)
GatherPrefetch16Bit(Vector<UInt16>, Vector<UInt32>, SvePrefetchType)
GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<Int64>, SvePrefetchType)
GatherPrefetch16Bit(Vector<Int16>, Vector<UInt64>, SvePrefetchType)
GatherPrefetch16Bit(Vector<Int16>, Vector<UInt32>, SvePrefetchType)

GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<Int32>, SvePrefetchType)

public:
 static void GatherPrefetch16Bit(System::Numerics::Vector<System::UInt16> mask, void* address, System::Numerics::Vector<int> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<ushort> mask, void* address, System.Numerics.Vector<int> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<uint16> * nativeptr<unit> * System.Numerics.Vector<int> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<UInt16>
address
Void*
indices
Vector<Int32>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<UInt32>, SvePrefetchType)

public:
 static void GatherPrefetch16Bit(System::Numerics::Vector<System::UInt16> mask, void* address, System::Numerics::Vector<System::UInt32> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<ushort> mask, void* address, System.Numerics.Vector<uint> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<uint16> * nativeptr<unit> * System.Numerics.Vector<uint32> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<UInt16>
address
Void*
indices
Vector<UInt32>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<UInt64>, SvePrefetchType)

public:
 static void GatherPrefetch16Bit(System::Numerics::Vector<short> mask, void* address, System::Numerics::Vector<System::UInt64> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<short> mask, void* address, System.Numerics.Vector<ulong> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<int16> * nativeptr<unit> * System.Numerics.Vector<uint64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<Int16>
address
Void*
indices
Vector<UInt64>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<UInt64>, SvePrefetchType)

public:
 static void GatherPrefetch16Bit(System::Numerics::Vector<System::UInt16> mask, void* address, System::Numerics::Vector<System::UInt64> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<ushort> mask, void* address, System.Numerics.Vector<ulong> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<uint16> * nativeptr<unit> * System.Numerics.Vector<uint64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<UInt16>
address
Void*
indices
Vector<UInt64>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<UInt32>, SvePrefetchType)

public:
 static void GatherPrefetch16Bit(System::Numerics::Vector<short> mask, void* address, System::Numerics::Vector<System::UInt32> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<short> mask, void* address, System.Numerics.Vector<uint> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<int16> * nativeptr<unit> * System.Numerics.Vector<uint32> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<Int16>
address
Void*
indices
Vector<UInt32>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch16Bit(Vector<UInt16>, Void*, Vector<Int64>, SvePrefetchType)

public:
 static void GatherPrefetch16Bit(System::Numerics::Vector<System::UInt16> mask, void* address, System::Numerics::Vector<long> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<ushort> mask, void* address, System.Numerics.Vector<long> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<uint16> * nativeptr<unit> * System.Numerics.Vector<int64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<UInt16>
address
Void*
indices
Vector<Int64>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<Int32>, SvePrefetchType)

public:
 static void GatherPrefetch16Bit(System::Numerics::Vector<short> mask, void* address, System::Numerics::Vector<int> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<short> mask, void* address, System.Numerics.Vector<int> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<int16> * nativeptr<unit> * System.Numerics.Vector<int> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<Int16>
address
Void*
indices
Vector<Int32>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch16Bit(Vector<UInt16>, Vector<UInt64>, SvePrefetchType)

public:
 static void GatherPrefetch16Bit(System::Numerics::Vector<System::UInt16> mask, System::Numerics::Vector<System::UInt64> addresses, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<ushort> mask, System.Numerics.Vector<ulong> addresses, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Public Shared Sub GatherPrefetch16Bit (mask As Vector(Of UShort), addresses As Vector(Of ULong), prefetchType As SvePrefetchType)

パラメーター

mask
Vector<UInt16>
addresses
Vector<UInt64>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch16Bit(Vector<UInt16>, Vector<UInt32>, SvePrefetchType)

public:
 static void GatherPrefetch16Bit(System::Numerics::Vector<System::UInt16> mask, System::Numerics::Vector<System::UInt32> addresses, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<ushort> mask, System.Numerics.Vector<uint> addresses, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<uint16> * System.Numerics.Vector<uint32> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Public Shared Sub GatherPrefetch16Bit (mask As Vector(Of UShort), addresses As Vector(Of UInteger), prefetchType As SvePrefetchType)

パラメーター

mask
Vector<UInt16>
addresses
Vector<UInt32>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch16Bit(Vector<Int16>, Void*, Vector<Int64>, SvePrefetchType)

public:
 static void GatherPrefetch16Bit(System::Numerics::Vector<short> mask, void* address, System::Numerics::Vector<long> indices, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<short> mask, void* address, System.Numerics.Vector<long> indices, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<int16> * nativeptr<unit> * System.Numerics.Vector<int64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit

パラメーター

mask
Vector<Int16>
address
Void*
indices
Vector<Int64>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch16Bit(Vector<Int16>, Vector<UInt64>, SvePrefetchType)

public:
 static void GatherPrefetch16Bit(System::Numerics::Vector<short> mask, System::Numerics::Vector<System::UInt64> addresses, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<short> mask, System.Numerics.Vector<ulong> addresses, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<int16> * System.Numerics.Vector<uint64> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Public Shared Sub GatherPrefetch16Bit (mask As Vector(Of Short), addresses As Vector(Of ULong), prefetchType As SvePrefetchType)

パラメーター

mask
Vector<Int16>
addresses
Vector<UInt64>
prefetchType
SvePrefetchType

適用対象

GatherPrefetch16Bit(Vector<Int16>, Vector<UInt32>, SvePrefetchType)

public:
 static void GatherPrefetch16Bit(System::Numerics::Vector<short> mask, System::Numerics::Vector<System::UInt32> addresses, System::Runtime::Intrinsics::Arm::SvePrefetchType prefetchType);
public static void GatherPrefetch16Bit (System.Numerics.Vector<short> mask, System.Numerics.Vector<uint> addresses, System.Runtime.Intrinsics.Arm.SvePrefetchType prefetchType);
static member GatherPrefetch16Bit : System.Numerics.Vector<int16> * System.Numerics.Vector<uint32> * System.Runtime.Intrinsics.Arm.SvePrefetchType -> unit
Public Shared Sub GatherPrefetch16Bit (mask As Vector(Of Short), addresses As Vector(Of UInteger), prefetchType As SvePrefetchType)

パラメーター

mask
Vector<Int16>
addresses
Vector<UInt32>
prefetchType
SvePrefetchType

適用対象