SKMatrix44.SetRotationAboutUnit(Single, Single, Single, Single) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Resets the current matrix to a rotation matrix, without checking to see if the specified vector is unit-length.
public void SetRotationAboutUnit (float x, float y, float z, float radians);
Parameters
- x
- Single
The x-axis to rotate around.
- y
- Single
The y-axis to rotate around.
- z
- Single
The z-axis to rotate around.
- radians
- Single
The amount, in radians, to rotate by.
Remarks
This method assumes the specified vector is unit-length.
Applies to
GitHub で Microsoft と共同作業する
このコンテンツのソースは GitHub にあります。そこで、issue や pull request を作成および確認することもできます。 詳細については、共同作成者ガイドを参照してください。
SkiaSharp