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RolePlayerConnectDirectiveAcceptsClassSerializer Class

Definition

Serializer RolePlayerConnectDirectiveAcceptsClassSerializer for DomainClass RolePlayerConnectDirectiveAcceptsClass.

public ref class RolePlayerConnectDirectiveAcceptsClassSerializer sealed : Microsoft::VisualStudio::Modeling::DomainRelationshipXmlSerializer
public sealed class RolePlayerConnectDirectiveAcceptsClassSerializer : Microsoft.VisualStudio.Modeling.DomainRelationshipXmlSerializer
type RolePlayerConnectDirectiveAcceptsClassSerializer = class
    inherit DomainRelationshipXmlSerializer
Public NotInheritable Class RolePlayerConnectDirectiveAcceptsClassSerializer
Inherits DomainRelationshipXmlSerializer
Inheritance
RolePlayerConnectDirectiveAcceptsClassSerializer

Constructors

RolePlayerConnectDirectiveAcceptsClassSerializer()

RolePlayerConnectDirectiveAcceptsClassSerializer Constructor

Properties

MonikerAttributeName

Cannot be monikerized.

MonikerTagName

Cannot be monikerized.

SerializesId

Exposes whether serializers derived from this class are serializing Id.

UsesFullForm

Exposes whether serializers derived from this class are serializing this relationship in full form.

XmlTagName

This is the XML tag name used to serialize an instance of RolePlayerConnectDirectiveAcceptsClass.

Methods

CalculateQualifiedName(DomainXmlSerializerDirectory, ModelElement)

This method calculates a reference to a handled ModelElement instance.

(Inherited from DomainClassXmlSerializer)
CreateInstance(SerializationContext, XmlReader, Partition)

With the given XmlReader, create an instance of the ModelElement in the given Partition. Note: This method is only called by TryCreateInstance() method once it determines the correct ModelElement instance to create.

(Inherited from DomainClassXmlSerializer)
CreateMonikerInstance(SerializationContext, XmlReader, ModelElement, Guid, Partition)

With the given XmlReader, create an Moniker instance in the given Store. Note: This method is only called by TryCreateMonikerInstance() method once it determines the correct ModelElement moniker to create.

(Inherited from DomainClassXmlSerializer)
GetMonikerQualifier(DomainXmlSerializerDirectory, ModelElement)

GetMonikerQualifier returns the long form reference to a model element. The long form reference consists of /Qualifier/short form reference. This method calculates the Qualifier, if it exists.

(Inherited from DomainClassXmlSerializer)
MonikerizeReference(SerializationContext, ModelElement, Guid, String, Store)

Calculates a Moniker, given a reference to a DomainClass

Read(SerializationContext, ModelElement, XmlReader)

Public Read() method that deserializes one RolePlayerConnectDirectiveAcceptsClass instance from XML.

ReadAdditionalElementData(SerializationContext, ModelElement, XmlReader)

Read any additional element data associated with the element

(Inherited from DomainClassXmlSerializer)
ReadElements(SerializationContext, ModelElement, XmlReader)

This methods deserializes nested XML elements inside the passed-in element.

(Inherited from DomainClassXmlSerializer)
ReadPropertiesFromAttributes(SerializationContext, ModelElement, XmlReader)

This method deserializes all properties that are serialized as XML attributes.

(Inherited from DomainClassXmlSerializer)
ReadRootElement(SerializationContext, ModelElement, XmlReader, ISchemaResolver)

Public ReadRootElement() method that deserializes a root-level element from XML. The difference between root-level element and the rest elements in the XML is that the root may carry additional information like schema, version, etc. The default implementation just calls Read() method, it's up to the derived implementations to do any additional checks.

(Inherited from DomainClassXmlSerializer)
Reset()

Returns the serializer to its initial state

(Inherited from DomainClassXmlSerializer)
SerializeReference(SerializationContext, ModelElement, ModelElement)

Calculates a monikerized string reference to a DomainClass.

TryCreateDerivedInstance(SerializationContext, XmlReader, Partition)

This method creates a correct derived instance of RolePlayerConnectDirectiveAcceptsClass based on the tag currently pointed by the reader. Note that the difference between this method and the above one is that this method will never create an instance of the RolePlayerConnectDirectiveAcceptsClass type itself, only derived types are checked.

TryCreateInstance(SerializationContext, XmlReader, Partition)

This method creates a correct instance of RolePlayerConnectDirectiveAcceptsClass based on the tag currently pointed by the reader. If the reader is positioned at a serialized RolePlayerConnectDirectiveAcceptsClass, a new RolePlayerConnectDirectiveAcceptsClass instance will be created in the given partition, otherwise null is returned.

TryCreateMonikerInstance(SerializationContext, XmlReader, ModelElement, Guid, Partition)

This method creates a Moniker of the correct derived (including RolePlayerConnectDirectiveAcceptsClass itself) instance of RolePlayerConnectDirectiveAcceptsClass based on the tag currently pointed by the reader.

Write(SerializationContext, ModelElement, XmlWriter, RootElementSettings)

Not Supported.

Write(SerializationContext, ModelElement, XmlWriter)

Public Write() method that serializes the ModelElement instance associated with this serializer instance into XML. This method just calls Write() with no RootElementSettings.

(Inherited from DomainClassXmlSerializer)
WriteAdditionalElementData(SerializationContext, ModelElement, XmlWriter)

Write any additional element data associated with the element

(Inherited from DomainClassXmlSerializer)
WriteElements(SerializationContext, ModelElement, XmlWriter)

This methods serializes 1) properties serialized as nested XML elements and 2) child model elements into XML.

(Inherited from DomainClassXmlSerializer)
WriteMoniker(SerializationContext, ModelElement, XmlWriter, ModelElement, DomainRelationshipXmlSerializer)

Not Supported.

WritePropertiesAsAttributes(SerializationContext, ModelElement, XmlWriter)

Write all properties that need to be serialized as XML attributes.

(Inherited from DomainClassXmlSerializer)
WriteRootElement(SerializationContext, ModelElement, XmlWriter)

Public WriteRootElement() method that serializes a root-level element to XML. The difference between root-level element and the rest elements in the XML is that the root may carry additional information like schema, version, etc. The default implementation just calls Write() method with no RootElementSettings, it's up to the derived implementations to do any additional checks.

(Inherited from DomainClassXmlSerializer)

Applies to