RolePlayerConnectDirective.AcceptingClass Property
Definition
Important
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Gets or sets AcceptingClass. Role players of this class are accepted for connection.
public:
property Microsoft::VisualStudio::Modeling::DslDefinition::DomainClass ^ AcceptingClass { Microsoft::VisualStudio::Modeling::DslDefinition::DomainClass ^ get(); void set(Microsoft::VisualStudio::Modeling::DslDefinition::DomainClass ^ value); };
public Microsoft.VisualStudio.Modeling.DslDefinition.DomainClass AcceptingClass { [System.Diagnostics.DebuggerStepThrough] get; [System.Diagnostics.DebuggerStepThrough] set; }
[<get: System.Diagnostics.DebuggerStepThrough>]
[<set: System.Diagnostics.DebuggerStepThrough>]
member this.AcceptingClass : Microsoft.VisualStudio.Modeling.DslDefinition.DomainClass with get, set
Public Property AcceptingClass As DomainClass
Property Value
- Attributes