次の方法で共有


LinkConnectDirectiveHasTargetDirectives.TargetDirective Property

Definition

DomainRole TargetDirective Link connect directive this is a target directive of.

public:
 property Microsoft::VisualStudio::Modeling::DslDefinition::RolePlayerConnectDirective ^ TargetDirective { Microsoft::VisualStudio::Modeling::DslDefinition::RolePlayerConnectDirective ^ get(); void set(Microsoft::VisualStudio::Modeling::DslDefinition::RolePlayerConnectDirective ^ value); };
[Microsoft.VisualStudio.Modeling.Design.DescriptionResource("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.Description", typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[Microsoft.VisualStudio.Modeling.Design.DisplayNameResource("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.DisplayName", typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[Microsoft.VisualStudio.Modeling.DomainObjectId("7718fa86-4a9d-4104-b1aa-3017c1ba8aac")]
[Microsoft.VisualStudio.Modeling.DomainRole(Microsoft.VisualStudio.Modeling.DomainRoleOrder.Target, Multiplicity=Microsoft.VisualStudio.Modeling.Multiplicity.ZeroOne, PropagatesCopy=Microsoft.VisualStudio.Modeling.PropagatesCopyOption.DoNotPropagateCopy, PropagatesDelete=true, PropertyDisplayNameKey="Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.PropertyDisplayName", PropertyName="TargetOf")]
public Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective TargetDirective { [System.Diagnostics.DebuggerStepThrough] get; [System.Diagnostics.DebuggerStepThrough] set; }
[<Microsoft.VisualStudio.Modeling.Design.DescriptionResource("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.Description", typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<Microsoft.VisualStudio.Modeling.Design.DisplayNameResource("Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.DisplayName", typeof(Microsoft.VisualStudio.Modeling.DslDefinition.DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")>]
[<Microsoft.VisualStudio.Modeling.DomainObjectId("7718fa86-4a9d-4104-b1aa-3017c1ba8aac")>]
[<Microsoft.VisualStudio.Modeling.DomainRole(Microsoft.VisualStudio.Modeling.DomainRoleOrder.Target, Multiplicity=Microsoft.VisualStudio.Modeling.Multiplicity.ZeroOne, PropagatesCopy=Microsoft.VisualStudio.Modeling.PropagatesCopyOption.DoNotPropagateCopy, PropagatesDelete=true, PropertyDisplayNameKey="Microsoft.VisualStudio.Modeling.DslDefinition.LinkConnectDirectiveHasTargetDirectives/TargetDirective.PropertyDisplayName", PropertyName="TargetOf")>]
[<get: System.Diagnostics.DebuggerStepThrough>]
[<set: System.Diagnostics.DebuggerStepThrough>]
member this.TargetDirective : Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective with get, set
Public Property TargetDirective As RolePlayerConnectDirective

Property Value

Attributes

Applies to