PluginNoop.MoveAttachmentPoint(Vector3, AnchorId, Vector3) メソッド
定義
重要
一部の情報は、リリース前に大きく変更される可能性があるプレリリースされた製品に関するものです。 Microsoft は、ここに記載されている情報について、明示または黙示を問わず、一切保証しません。
public UnityEngine.Vector3 MoveAttachmentPoint (UnityEngine.Vector3 newFrozenLocation, Microsoft.MixedReality.WorldLocking.Core.AnchorId anchorId, UnityEngine.Vector3 locationFromAnchor);
abstract member MoveAttachmentPoint : UnityEngine.Vector3 * Microsoft.MixedReality.WorldLocking.Core.AnchorId * UnityEngine.Vector3 -> UnityEngine.Vector3
override this.MoveAttachmentPoint : UnityEngine.Vector3 * Microsoft.MixedReality.WorldLocking.Core.AnchorId * UnityEngine.Vector3 -> UnityEngine.Vector3
Public Function MoveAttachmentPoint (newFrozenLocation As Vector3, anchorId As AnchorId, locationFromAnchor As Vector3) As Vector3
パラメーター
- newFrozenLocation
- UnityEngine.Vector3
- anchorId
- AnchorId
- locationFromAnchor
- UnityEngine.Vector3
戻り値
UnityEngine.Vector3