WindowsMixedRealityUtilities.CurrentHolographicFrame Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Access the underlying native current holographic frame.
public:
static property Microsoft::Windows::Graphics::Holographic::HolographicFrame ^ CurrentHolographicFrame { Microsoft::Windows::Graphics::Holographic::HolographicFrame ^ get(); };
public static Microsoft.Windows.Graphics.Holographic.HolographicFrame CurrentHolographicFrame { get; }
static member CurrentHolographicFrame : Microsoft.Windows.Graphics.Holographic.HolographicFrame
Public Shared ReadOnly Property CurrentHolographicFrame As HolographicFrame
Property Value
Microsoft.Windows.Graphics.Holographic.HolographicFrame
Remarks
Changing the state of the native objects received via this API may cause unpredictable behavior and rendering artifacts, especially if Unity also reasons about that same state.