WindowsMixedRealityArticulatedHand.UpdateController Method
Definition
Important
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Update the source data from the provided platform state.
public:
override void UpdateController(UnityEngine::XR::WSA::Input::InteractionSourceState interactionSourceState);
public override void UpdateController (UnityEngine.XR.WSA.Input.InteractionSourceState interactionSourceState);
override this.UpdateController : UnityEngine.XR.WSA.Input.InteractionSourceState -> unit
Public Overrides Sub UpdateController (interactionSourceState As InteractionSourceState)
Parameters
- interactionSourceState
- UnityEngine.XR.WSA.Input.InteractionSourceState
The InteractionSourceState retrieved from the platform.