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FollowMeToggle.AutoFollowTriggered Property

Definition

Event that gets fired when auto follow is triggered.

public:
 property UnityEngine::Events::UnityEvent ^ AutoFollowTriggered { UnityEngine::Events::UnityEvent ^ get(); void set(UnityEngine::Events::UnityEvent ^ value); };
public UnityEngine.Events.UnityEvent AutoFollowTriggered { get; set; }
member this.AutoFollowTriggered : UnityEngine.Events.UnityEvent with get, set
Public Property AutoFollowTriggered As UnityEvent

Property Value

UnityEngine.Events.UnityEvent

Applies to