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BoundingBox.BoxGrabbedMaterial Property

Definition

Material used to display the bounding box when grabbed. If set to null no change will occur when grabbed.

public:
 property UnityEngine::Material ^ BoxGrabbedMaterial { UnityEngine::Material ^ get(); void set(UnityEngine::Material ^ value); };
public UnityEngine.Material BoxGrabbedMaterial { get; set; }
member this.BoxGrabbedMaterial : UnityEngine.Material with get, set
Public Property BoxGrabbedMaterial As Material

Property Value

UnityEngine.Material

Applies to