編集

次の方法で共有


FocusDetails.Normal Property

Definition

The normal of the raycast.

public:
 property UnityEngine::Vector3 Normal { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };
public UnityEngine.Vector3 Normal { get; set; }
member this.Normal : UnityEngine.Vector3 with get, set
Public Property Normal As Vector3

Property Value

UnityEngine.Vector3

Applies to