編集

次の方法で共有


BaseRayStabilizer.StableRay Property

Definition

A ray representing the stable position and rotation

public:
 abstract property UnityEngine::Ray StableRay { UnityEngine::Ray get(); };
public abstract UnityEngine.Ray StableRay { get; }
member this.StableRay : UnityEngine.Ray
Public MustOverride ReadOnly Property StableRay As Ray

Property Value

UnityEngine.Ray

Implements

Applies to