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MixedRealityInputSystem.RaiseOnInputDown Method

Definition

Raise the input down event.

public:
 virtual void RaiseOnInputDown(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSource ^ source, Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Input::MixedRealityInputAction inputAction);
public void RaiseOnInputDown (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource source, Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction inputAction);
abstract member RaiseOnInputDown : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction -> unit
override this.RaiseOnInputDown : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSource * Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Input.MixedRealityInputAction -> unit
Public Sub RaiseOnInputDown (source As IMixedRealityInputSource, handedness As Handedness, inputAction As MixedRealityInputAction)

Parameters

handedness
Handedness

Implements

Applies to