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HandTrackingInputEventData(EventSystem) Constructor

Definition

Constructor creates a default EventData object. Requires initialization.

public:
 HandTrackingInputEventData(UnityEngine::EventSystems::EventSystem ^ eventSystem);
public HandTrackingInputEventData (UnityEngine.EventSystems.EventSystem eventSystem);
new Microsoft.MixedReality.Toolkit.Input.HandTrackingInputEventData : UnityEngine.EventSystems.EventSystem -> Microsoft.MixedReality.Toolkit.Input.HandTrackingInputEventData
Public Sub New (eventSystem As EventSystem)

Parameters

eventSystem
UnityEngine.EventSystems.EventSystem

Applies to