編集

次の方法で共有


BaseCursor.Position Property

Definition

Position of the IMixedRealityCursor.

public:
 virtual property UnityEngine::Vector3 Position { UnityEngine::Vector3 get(); };
public virtual UnityEngine.Vector3 Position { get; }
member this.Position : UnityEngine.Vector3
Public Overridable ReadOnly Property Position As Vector3

Property Value

UnityEngine.Vector3

Implements

Applies to