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IMixedRealityService.Priority Property

Definition

Optional Priority to reorder registered managers based on their respective priority, reduces the risk of race conditions by prioritizing the order in which managers are evaluated.

public:
 property System::UInt32 Priority { System::UInt32 get(); };
public uint Priority { get; }
member this.Priority : uint32
Public ReadOnly Property Priority As UInteger

Property Value

Applies to