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PanZoomBaseTexture Class

Definition

This script allows to zoom into and pan the texture of a GameObject. It also allows for scrolling by restricting panning to one direction.

public ref class PanZoomBaseTexture : Microsoft::MixedReality::Toolkit::Examples::Demos::EyeTracking::PanZoomBase
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/PanZoomBaseTexture")]
public class PanZoomBaseTexture : Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking.PanZoomBase
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/PanZoomBaseTexture")>]
type PanZoomBaseTexture = class
    inherit PanZoomBase
Public Class PanZoomBaseTexture
Inherits PanZoomBase
Inheritance
UnityEngine.MonoBehaviour
PanZoomBaseTexture
Derived
Attributes
UnityEngine.AddComponentMenuAttribute

Constructors

PanZoomBaseTexture()

Fields

cursorPos (Inherited from PanZoomBase)
dynaZoomInvert (Inherited from PanZoomBase)
limitPanning (Inherited from PanZoomBase)
myEyeTarget (Inherited from PanZoomBase)
offset (Inherited from PanZoomBase)
offsetRate_Pan (Inherited from PanZoomBase)
offsetRate_Zoom (Inherited from PanZoomBase)
originalOffset (Inherited from PanZoomBase)
originalPivot (Inherited from PanZoomBase)
originalRatio (Inherited from PanZoomBase)
originalScale (Inherited from PanZoomBase)
scale (Inherited from PanZoomBase)
textureRenderer
zoomDir (Inherited from PanZoomBase)
zoomSpeed (Inherited from PanZoomBase)

Properties

EyeSaccadeProvider (Inherited from PanZoomBase)
MyCollider

Returns the collider of this GameObject.

(Inherited from PanZoomBase)
TextureShaderProperty

Methods

AutoPan() (Inherited from PanZoomBase)
ComputePanSpeed(Single, Single, Single)

Returns the pan speed.

DisableHandZoom() (Inherited from PanZoomBase)
EnableHandZoom() (Inherited from PanZoomBase)
IncrementNormFixator() (Inherited from PanZoomBase)
Initialize()
Initialize(Single)
LimitScaling(Vector2) (Inherited from PanZoomBase)
PanHorizontally(Single)

Scroll sideways.

(Inherited from PanZoomBase)
PanVertically(Single)

Scroll from top to bottom

(Inherited from PanZoomBase)
ResetNormFixator() (Inherited from PanZoomBase)
Start() (Inherited from PanZoomBase)
StartFocusing() (Inherited from PanZoomBase)
StopFocusing() (Inherited from PanZoomBase)
Update() (Inherited from PanZoomBase)
UpdateCursorPosInHitBox()

Determine the position of the cursor within the texture in UV space.

UpdatePanZoom()
ZoomDir(Boolean)
ZoomIn_Timed() (Inherited from PanZoomBase)
ZoomIn()
ZoomInStart() (Inherited from PanZoomBase)
ZoomOut_Timed() (Inherited from PanZoomBase)
ZoomOut()
ZoomOutStart() (Inherited from PanZoomBase)
ZoomStop()

No matter if the user is still looking at the currently active pan-zoom panel, once the "zoom stop" action has been triggered, reset the active target.

(Inherited from PanZoomBase)

Explicit Interface Implementations

IMixedRealityFocusHandler.OnFocusEnter(FocusEventData) (Inherited from PanZoomBase)
IMixedRealityFocusHandler.OnFocusExit(FocusEventData) (Inherited from PanZoomBase)
IMixedRealityHandJointHandler.OnHandJointsUpdated(InputEventData<IDictionary<TrackedHandJoint,MixedRealityPose>>) (Inherited from PanZoomBase)
IMixedRealityPointerHandler.OnPointerClicked(MixedRealityPointerEventData) (Inherited from PanZoomBase)
IMixedRealityPointerHandler.OnPointerDown(MixedRealityPointerEventData) (Inherited from PanZoomBase)
IMixedRealityPointerHandler.OnPointerDragged(MixedRealityPointerEventData) (Inherited from PanZoomBase)
IMixedRealityPointerHandler.OnPointerUp(MixedRealityPointerEventData) (Inherited from PanZoomBase)
IMixedRealitySourceStateHandler.OnSourceDetected(SourceStateEventData) (Inherited from PanZoomBase)
IMixedRealitySourceStateHandler.OnSourceLost(SourceStateEventData) (Inherited from PanZoomBase)

Applies to