次の方法で共有


MTLRenderCommandEncoder_Extensions.SetDepthClipMode メソッド

定義

クリップされた値の処理方法を制御する値を設定します。

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetDepthClipMode (this Metal.IMTLRenderCommandEncoder This, Metal.MTLDepthClipMode depthClipMode);
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetDepthClipMode (this Metal.IMTLRenderCommandEncoder This, Metal.MTLDepthClipMode depthClipMode);
static member SetDepthClipMode : Metal.IMTLRenderCommandEncoder * Metal.MTLDepthClipMode -> unit

パラメーター

This
IMTLRenderCommandEncoder

このメソッドが動作するインスタンス。

depthClipMode
MTLDepthClipMode
属性

適用対象