次の方法で共有


IGL10.GlCompressedTextureFormats Field

Definition

[Android.Runtime.Register("GL_COMPRESSED_TEXTURE_FORMATS")]
public const int GlCompressedTextureFormats = 34467;
[<Android.Runtime.Register("GL_COMPRESSED_TEXTURE_FORMATS")>]
val mutable GlCompressedTextureFormats : int

Field Value

Value = 34467
Attributes

Applies to