次の方法で共有


INPlayMediaIntent.PlayShuffled プロパティ

定義

[ObjCRuntime.BindAs(typeof(System.Nullable`1<System.Boolean>), OriginalType=typeof(Foundation.NSNumber))]
public virtual Nullable<bool> PlayShuffled { [Foundation.Export("playShuffled", ObjCRuntime.ArgumentSemantic.Copy)] get; }
member this.PlayShuffled : Nullable<bool>

プロパティ値

属性

適用対象