次の方法で共有


IGKGameModel.GetActivePlayer メソッド

定義

現在の IGKGameModelPlayer です。

[Foundation.Export("activePlayer")]
[Foundation.Preserve(Conditional=true)]
public GameplayKit.IGKGameModelPlayer GetActivePlayer ();
abstract member GetActivePlayer : unit -> GameplayKit.IGKGameModelPlayer

戻り値

属性

適用対象