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GKScene.RootNode Property

Definition

public virtual GameplayKit.IGKSceneRootNodeType RootNode { [Foundation.Export("rootNode", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setRootNode:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.RootNode : GameplayKit.IGKSceneRootNodeType with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to