次の方法で共有


GKMeshGraph<NodeType>.AddObstacles(GKPolygonObstacle[]) メソッド

定義

[Foundation.Export("addObstacles:")]
public virtual void AddObstacles (GameplayKit.GKPolygonObstacle[] obstacles);
abstract member AddObstacles : GameplayKit.GKPolygonObstacle[] -> unit
override this.AddObstacles : GameplayKit.GKPolygonObstacle[] -> unit

パラメーター

obstacles
GKPolygonObstacle[]
属性

適用対象