次の方法で共有


GKTurnBasedMatch.SaveMergedMatchDataAsync メソッド

定義

再生を進めずにマージされた一致データを保存し、完了すると実行されます completionHandler

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual System.Threading.Tasks.Task SaveMergedMatchDataAsync (Foundation.NSData matchData, GameKit.GKTurnBasedExchange[] exchanges);
abstract member SaveMergedMatchDataAsync : Foundation.NSData * GameKit.GKTurnBasedExchange[] -> System.Threading.Tasks.Task
override this.SaveMergedMatchDataAsync : Foundation.NSData * GameKit.GKTurnBasedExchange[] -> System.Threading.Tasks.Task

パラメーター

matchData
NSData
exchanges
GKTurnBasedExchange[]

戻り値

非同期 SaveMergedMatchData 操作を表すタスク

属性

適用対象