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Solution3.IsDirty Property

Definition

Determines whether the solution is dirty (modified but not saved).

public:
 property bool IsDirty { bool get(); void set(bool value); };
public:
 property bool IsDirty { bool get(); void set(bool value); };
[System.Runtime.InteropServices.DispId(22)]
public bool IsDirty { [System.Runtime.InteropServices.DispId(22)] [System.Runtime.InteropServices.TypeLibFunc(64)] get; [System.Runtime.InteropServices.DispId(22)] [System.Runtime.InteropServices.TypeLibFunc(64)] set; }
[System.Runtime.InteropServices.DispId(22)]
public bool IsDirty { [System.Runtime.InteropServices.DispId(22)] get; [System.Runtime.InteropServices.DispId(22)] set; }
[<System.Runtime.InteropServices.DispId(22)>]
[<get: System.Runtime.InteropServices.DispId(22)>]
[<get: System.Runtime.InteropServices.TypeLibFunc(64)>]
[<set: System.Runtime.InteropServices.DispId(22)>]
[<set: System.Runtime.InteropServices.TypeLibFunc(64)>]
member this.IsDirty : bool with get, set
[<System.Runtime.InteropServices.DispId(22)>]
[<get: System.Runtime.InteropServices.DispId(22)>]
[<set: System.Runtime.InteropServices.DispId(22)>]
member this.IsDirty : bool with get, set
Public Property IsDirty As Boolean

Property Value

True if the solution is dirty, otherwise false.

Implements

Attributes

Applies to