HardwareRenderer.FrameRenderRequest.SyncAndDraw Method
Definition
Important
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Syncs the RenderNode tree to the render thread and requests a frame to be drawn.
[Android.Runtime.Register("syncAndDraw", "()I", "", ApiSince=29)]
public Android.Graphics.Sync SyncAndDraw ();
[<Android.Runtime.Register("syncAndDraw", "()I", "", ApiSince=29)>]
member this.SyncAndDraw : unit -> Android.Graphics.Sync
Returns
The result of the sync operation.
- Attributes
Remarks
Syncs the RenderNode tree to the render thread and requests a frame to be drawn. This FrameRenderRequest
instance should no longer be used after calling this method. The system internally may reuse instances of FrameRenderRequest
to reduce allocation churn.
Java documentation for android.graphics.HardwareRenderer.FrameRenderRequest.syncAndDraw()
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Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.