次の方法で共有


Drawable.ICallback.ScheduleDrawable(Drawable, IRunnable, Int64) Method

Definition

A Drawable can call this to schedule the next frame of its animation.

[Android.Runtime.Register("scheduleDrawable", "(Landroid/graphics/drawable/Drawable;Ljava/lang/Runnable;J)V", "GetScheduleDrawable_Landroid_graphics_drawable_Drawable_Ljava_lang_Runnable_JHandler:Android.Graphics.Drawables.Drawable/ICallbackInvoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")]
public void ScheduleDrawable (Android.Graphics.Drawables.Drawable who, Java.Lang.IRunnable what, long when);
[<Android.Runtime.Register("scheduleDrawable", "(Landroid/graphics/drawable/Drawable;Ljava/lang/Runnable;J)V", "GetScheduleDrawable_Landroid_graphics_drawable_Drawable_Ljava_lang_Runnable_JHandler:Android.Graphics.Drawables.Drawable/ICallbackInvoker, Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null")>]
abstract member ScheduleDrawable : Android.Graphics.Drawables.Drawable * Java.Lang.IRunnable * int64 -> unit

Parameters

who
Drawable

The drawable being scheduled.

what
IRunnable

The action to execute.

when
Int64

The time (in milliseconds) to run. The timebase is android.os.SystemClock#uptimeMillis

Attributes

Remarks

A Drawable can call this to schedule the next frame of its animation. An implementation can generally simply call android.os.Handler#postAtTime(Runnable, Object, long) with the parameters <var>(what, who, when)</var> to perform the scheduling.

Java documentation for android.graphics.drawable.Drawable.Callback.scheduleDrawable(android.graphics.drawable.Drawable, java.lang.Runnable, long).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to