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Class SkyReflectionSettings

Settings for the global sky reflections.

class Microsoft::Azure::RemoteRendering::SkyReflectionSettings final

Properties

SkyReflectionTexture

The sky Texture used for reflections.

This can be either a cubemap or a 2D texture in spherical coordinates.

auto GetSkyReflectionTexture() const noexcept -> ApiHandle<Microsoft::Azure::RemoteRendering::Texture>;
auto SetSkyReflectionTexture(ApiHandle<Microsoft::Azure::RemoteRendering::Texture> const& value) noexcept -> Microsoft::Azure::RemoteRendering::Status;

SkyRotation

An optional rotation to apply to the sky reflection, given as a quaternion.

It is recommended to use a normalized quaternion, since that yields an intuitive representation of a rotation but it is not required. The quaternion will be normalized internally.

auto GetSkyRotation() const noexcept -> Microsoft::Azure::RemoteRendering::Quaternion;
auto SetSkyRotation(Microsoft::Azure::RemoteRendering::Quaternion const& value) noexcept -> Microsoft::Azure::RemoteRendering::Status;

See also

Valid

Whether this object is still valid.

An object is invalid if it has been destroyed or if the connection has been lost. It is an error to call any other function on an invalid object.

auto GetValid() const noexcept -> bool;

See also