Crash
The other day I wrote about Burnout. Well there’s a cool kind-of related video up on the new Microsoft XNA web site called “Crash.” You should check it out.
Comments
- Anonymous
March 25, 2004
Oddly enough, I did exactly that in the past with a Silicon Graphics and a network made of 200 crossed mass-springs. Really, the mathematics behind it is a no brainer (one-step Euler integration), and is highly parallelizable.
The funny thing is that the texture itself is contributing a lot to the realistic nature of the simulation. - Anonymous
March 25, 2004
I wonder how many people would buy a game where the only thing you did was ram really expensive cars into walls and other obstacles. It sure looks like fun! :-) - Anonymous
March 25, 2004
Just wanted to let you know that your presentation on VSTO and VSTO2 were awesome!
It was obviously a developer doing the talking, but the level of content, detail, and reasoning was very much appreciated.
Looking forward to your security talk on Office! - Anonymous
March 25, 2004
Actually it was Eric doing the talks... I'll pass on your kind words to him. But yes, Eric is an awesome dude:
http://weblogs.asp.net/ericlippert
It is of course understandable that you got mixed up --- we are the "Evil Security Twins" after all:
http://weblogs.asp.net/ericlippert/archive/2003/09/25/53097.aspx - Anonymous
March 25, 2004
Yes - you are correct. I have both of your blogs' feeds sinking in the same folder in SharpReader (Security) and I clicked on the wrong post :)
My apologies - to both of you :P
Just know that there are only 3 feeds in my security folder, including MHoward - so you're both in my exclusive security club [grin] - Anonymous
March 26, 2004
Boy, it sure must annoy you when I talk about the Pet Shop Boys then ;-)
You should try reading Dana Epp as well.
http://silverstr.ufies.org/blog/ - Anonymous
June 17, 2004
The comment has been removed