C++/CX/DirectX: Working with Textures, Models and Images
Well I will be the first to go to be bottom of the page on MSDN and submit a critical comment or a snarky one.
If you want to break into DirectX if you are reading this you are likely motivated to do so, then you might be struggling with working with Models, Images or Textures. Hidden inside of Visual Studio 2012 and 2013 there is a good (not competitive really to Autodesk)beats most of the books out there on DirectX/C++ (although edited and printed books are always a little out of date to be honest).
So take a look, the big deal is on the supporting links in the article:
- Tutorial that you can use to practice: Marble maze 8.1, using VS 2013:
- Then the links on how to work with Images, Models and Textures using the built-in Visual Studio 3D editor
- Image Editor:
- Model Editor:
- Working with Textures and Images: