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SceneLightingEffectReflectanceModel Enumerazione

Definizione

Definisce le costanti che specificano come viene modellata la riflessione di una SceneLightingEffect .

public enum class SceneLightingEffectReflectanceModel
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.LiftedContract, 65536)]
enum class SceneLightingEffectReflectanceModel
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
enum class SceneLightingEffectReflectanceModel
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.LiftedContract), 65536)]
public enum SceneLightingEffectReflectanceModel
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
public enum SceneLightingEffectReflectanceModel
var value = Microsoft.UI.Composition.Effects.SceneLightingEffectReflectanceModel.blinnPhong
Public Enum SceneLightingEffectReflectanceModel
Ereditarietà
SceneLightingEffectReflectanceModel
Attributi

Campi

BlinnPhong 0

Viene usato il modello BlinnPhong.

PhysicallyBasedBlinnPhong 1

Viene usato il modello PhysicallyBasedBlinnPhong.

Si applica a