GameBarServices.CommandReceived Evento
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Si verifica quando viene ricevuto un comando game bar.
// Register
event_token CommandReceived(TypedEventHandler<GameBarServices, GameBarServicesCommandEventArgs const&> const& handler) const;
// Revoke with event_token
void CommandReceived(event_token const* cookie) const;
// Revoke with event_revoker
GameBarServices::CommandReceived_revoker CommandReceived(auto_revoke_t, TypedEventHandler<GameBarServices, GameBarServicesCommandEventArgs const&> const& handler) const;
public event TypedEventHandler<GameBarServices,GameBarServicesCommandEventArgs> CommandReceived;
function onCommandReceived(eventArgs) { /* Your code */ }
gameBarServices.addEventListener("commandreceived", onCommandReceived);
gameBarServices.removeEventListener("commandreceived", onCommandReceived);
- or -
gameBarServices.oncommandreceived = onCommandReceived;
Public Custom Event CommandReceived As TypedEventHandler(Of GameBarServices, GameBarServicesCommandEventArgs)
Tipo evento
Requisiti Windows
Funzionalità dell'app |
gameBarServices
|