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GipGameControllerProvider.UpdateFirmwareAsync(IInputStream) Metodo

Definizione

Tenta di aggiornare in modo asincrono il firmware per il controller.

public:
 virtual IAsyncOperationWithProgress<GipFirmwareUpdateResult ^, GipFirmwareUpdateProgress> ^ UpdateFirmwareAsync(IInputStream ^ firmwareImage) = UpdateFirmwareAsync;
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncOperationWithProgress<GipFirmwareUpdateResult, GipFirmwareUpdateProgress> UpdateFirmwareAsync(IInputStream const& firmwareImage);
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncOperationWithProgress<GipFirmwareUpdateResult,GipFirmwareUpdateProgress> UpdateFirmwareAsync(IInputStream firmwareImage);
function updateFirmwareAsync(firmwareImage)
Public Function UpdateFirmwareAsync (firmwareImage As IInputStream) As IAsyncOperationWithProgress(Of GipFirmwareUpdateResult, GipFirmwareUpdateProgress)

Parametri

firmwareImage
IInputStream

Flusso che punta all'immagine del firmware con cui aggiornare il controller.

Restituisce

Restituisce il risultato dell'operazione asincrona.

Attributi

Si applica a